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IMPORTANT: Some e-mail clients will automatically shorten our newsletter. To see the full-length version of this newsletter please
click on
the link above where it says "Click Here" to see a webpage version of the newsletter. Thank you!
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Free Magic the Gathering Demonstration
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Just in! Swords and Serpents for the NES (in original box), World Championship Wrestling for the NES (in original box), Zombies Ate My Neighbors for the SNES,The Lost VIkings for the SNES, and Joe & Mac for the SNES.
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RECORDS
New vinyl that hit the bins this week: Beyonce Lemonade, Arctic Monkeys, St. Vincent, Fleet Foxes, Van Halen, Beatles, Postal Service, Eric Dolphy, Echo & the Bunnymen, Fats Domino, Bon Iver, MF Doom, Black Flag, Stevie Ray Vaughn, Amy Winehouse, Counting Crows, Sublime, etc...
Used vinyl that went out this week: Police, Bryan Adams, Saturday Night Fever, Foreigner, Peter Gabriel, Pat Benatar, Bruce Springsteen, Billy Joel, Supremes, Earth Wind and Fire, Sudden Impact, Top Gun, Meat Loaf, Robert Palmer, Hall & Oates, Knack, Cheeck & Chong, Bob Segar, Bruce Wilis, Dirty Dancing, Mr. Mister, John Lee Hookerr, and many more...
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45 RECORDS
Thursday, we put out a big batch of 45 records from the 70's and 80's, many with picture sleeves. Great condition! Mostly mainstream pop and rock. (MOTLEY CRUE, MADONNA, BILLY JOEL, MICHAEL JACKSON, DEODATA, MANILOW, FRAMPTON, CINDERELLA, CHICAGO, RIGHTEOUS BROTHERS, BILLY PRESTON, THREE DOG NIGHT, PSYCHEDELIC FURS, ICE- T, LUTHER VANDROSS, GLORIA ESTEFAN, JOHN CAFFERTY, JOHN FOGERTY, GLEN FREY, TOTO, MORRIS DAY, PRINCE, PHIL COLLINS, BRUCE SPRINGSTEEN, BILLY OCEAN, BON JOVI, FOREIGNER, STYX, and many more....
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SPECIAL ORDERS, BACKORDERS, and PRE-ORDERS!
Special Orders, Pre-Orders, and Backorders on board games always get 20% of the retail price. Special Orders, Pre-Orders, and Backorders on RPG books get 25% Off the retail price. to place an order, please contact Camille at camille@thatse.com or Sorana at sorana@thatse.com.
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NEW BOARD GAMES AT OUR WORCESTER LOCATION!
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Tortuga 1667
(2-9 Players/20-40 mins.)
The year is 1667 and you are a pirate sailing the waters of the Caribbean. A Spanish Galleon floats nearby, and you've talked your crewmates into working together to steal all of its treasure. What you haven't told your fellow pirates is that you have no intentions on sharing the treasure once you have it. Your crewmates have told you that they share your loyalty and that they'll help you maroon the greedy pirates on your ship to the rocky island of Tortuga. But you've seen your friends' loaded pistols and heard their whisperings of a mutiny. You know that nobody can be trusted.
Tortuga is all about the interactions you have with the other players. In some cases, such as when you and your shipmates are attacking the Spanish Galleon, you need to rely on your enemies in order to succeed. In the very next turn, however, your shipmates might stab you in the back with a mutiny in order to keep all the treasure for themselves.
Since nobody holds a "hand" of cards, this game is also about knowledge and communication regarding the community Event cards. Unless you are in desperation mode, it is not wise to reveal Event cards at random. Almost half of the Event cards can hurt your team drastically. It's often in your best interest to use an action to view the cards first, or to rely on the knowledge of a trusted ally. Knowing where harmful Event cards are located allows you to force an enemy to reveal those cards and suffer the consequences. The most successful players are the ones who are able to discern who is on their team and then share vital information with them at opportune moments.
Vote cards also play a key role in the game. Each Vote card has three sections - one each for Attacks, Mutinies, and Brawls. Players must put themselves in the best position to use their Vote cards, since their hand of Vote cards may not always be ideal based on their pawn location. For example, sometimes it may be worth putting in Water, causing an attack to fail, in order to save a Crossbones card for when you want to Mutiny against your captain.
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(1-8 Players/3-15 mins.)
After being stripped of all their possessions, a mage, a warrior, an elf, and a dwarf are forced to go rob the local Magic Maze shopping mall for all the equipment necessary for their next adventure. They agree to map out the labyrinth in its entirety first, then find each individual's favorite store, and then locate the exit. In order to evade the surveillance of the guards who eyed their arrival suspiciously, all four will pull off their heists simultaneously, then dash to the exit. That's the plan anyway...but can they pull it off?
Magic Maze is a real-time, cooperative game. Each player can control any hero in order to make that hero perform a very specific action, to which the other players do not have access: Move north, explore a new area, ride an escalator... All this requires rigorous cooperation between the players in order to succeed at moving the heroes prudently. However, you are allowed to communicate only for short periods during the game; the rest of the time, you must play without giving any visual or audio cues to each other. If all of the heroes succeed in leaving the shopping mall in the limited time allotted for the game, each having stolen a very specific item, then everyone wins together.
At the start of the game, you have only three minutes in which to take actions. Hourglass spaces you encounter along the way give you more time. If the sand timer ever completely runs out, all players lose the game: Your loitering has aroused suspicion, and the mall security guards nab you!
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Sheriff of Nottingham: Merry Men contains five modules that can be added to the base game, as well as the option of including a sixth player. The five modules are:
- Deputies: In six player games, you may use two Deputies instead of a single Sheriff. Here, both deputies must decide to search bags or let people pass, and they will share the punishments and rewards. If a deputy disagrees with the other and searches a bag, they will receive the punishment or reward by themselves.
- Merry Men: Adds new illegal goods in the form of 'merry men' characters. If they are successfully smuggled in, players will reveal it and activate its special ability.
- Black Market: Adds three sets of bonus cards that display illegal goods. The first player who successfully smuggles in the indicated goods receives the bonus cards and a large reward.
- Laws: Sheriffs must draw three law cards and choose two to keep. The chosen laws are in play for the entire round.
- Special Orders: Special order cards indicate combinations of one legal and one illegal good. If players can smuggle both of those items in the same bag, they get that card, which provides them with bonus gold.
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Ascension is a deck-building game in which players spend Runes to acquire more powerful cards for their deck. It offers a dynamic play experience where players have to react and adjust their strategy accordingly. Each player starts with a small deck of cards, and uses those cards to acquire more and better cards for their deck, with the goal of earning the most Honor Points by gaining cards and defeating monsters.
In Ascension: Valley of the Ancients, players compete with one another to maintain control over powerful temple cards. Players can control three different temples: the Temple of Life, the Temple of Death, and the ultimate Temple of Immortality. Players race to collect keystones, which aid them in their quest to acquire temples or steal them from their opponents!
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In Yogi, players are challenged to contort their bodies in unusual ways - ideally doing better than everyone else in their impersonation of a pretzel!
On a turn, a player reveals the top card from the deck. If the card is red, the player must place or hold the card somewhere on their body as directed by the card; if the card is green, the card itself can stay on the table, but the player must do whatever is specified on the card, such as keeping one thumb on your chin or having your hands touch. Keep going, and stay flexible!
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Dark Souls the Board Game
(1-4 Players/90-120 mins.)
The Dark Souls board game is a brutally hard exploration miniatures game for 1-4 players. Prepare to die.
The game features a "fast set-up, long reveal" mechanism that gets you into the game quickly and builds the location as you explore. The sense of danger is palpable as you discover new locations and the monsters that inhabit these dark places. The core combat mechanism and enemy behavior system forces deep strategic play and clever management of stamina to survive.
Dark Souls includes numerous boss and mini-boss encounters - including one against the Dragon Slayer Ornstein and Executioner Smough - and utilizes an innovative behavior mechanism so that no two encounters are ever the same, thus giving the game near infinite replayability.
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Mansions of Madness 2nd Edition
(1-5 Players/120-180 mins.)
Mansions of Madness: Second Edition
is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror
and Elder Sign
. Let the immersive app guide you through the veiled streets of Innsmouth and the haunted corridors of Arkham's cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. Open the door and step inside these hair-raising Mansions of Madness: Second Edition
. It will take more than just survival to conquer the evils terrorizing this town.
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Congratulations to Dana Perkins for guessing last weeks Trivia as Moon Girl and Devil Dinosaur!
Television Hero IPOD Trivia
Can you guess the character using the clues below?
-Across the Universe by The Beatles
-Gems by Defari
-Beach City Bob by the Duo Tones
-Shield by Deep Purple
What is Ipod Triviia and How Does it Work?
Our Ipod trivia is pretty simple. We'll pick a character from either comics, movies, television or video games and choose song titles that give a clue to the characters identity. The clues are always part of the song title so don't get hung up on the artists names. Email your guesses to
Fitch@thatse.com with the word trivia or newsletter in the subject.
Winners will be announced in our next newsletter!
Players who answer correctly have their names placed in a hat and randomly picked for a $10 store credit prize to That's Entertainment (can be used at both store locations). Credit expires within 30 days of the Newsletter release announcing the winner, so head on down and collect it right away. Remember to ALWAYS include your FULL NAME and where you would like to pick up the prize (Worcester or Fitchburg) in your email. Further details are in the fine print below.
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Pint Sized Heroes - The Guardians of the Galaxy - $3.99 each
Your favorite characters from Guardians of the Galaxy 2, as stylized vinyl Pint Size Heroes from Funko! Figures stand 1.5 inches and comes in a mystery blind bag. Check out the other Guardians of the Galaxy 2 figures from Funko! Collect them all!.
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Wonder Woman Sword - $24.99
The wonder Woman swat sword and shield are each based on the related screen used props from the film for accurate, safe role-play action. The 30 inch long sword features a dragon-themed gold hilt and Runic based script on its blade. The 18 inch diameter shield is beautifully detailed in a shimmering gold and deeply dark fabric on the front and features two straps on the back for ready cosplay action. To further enhance these role-play ready collectibles, each wonder Woman swat soft weapon features a series of sounds that play when swung through the air and on impact, clashing and clanging as they collide! collect them all!.
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Wonder Woman Shield - $34.99
The wonder Woman swat sword and shield are each based on the related screen used props from the film for accurate, safe role-play action. The 30 inch long sword features a dragon-themed gold hilt and Runic based script on its blade. The 18 inch diameter shield is beautifully detailed in a shimmering gold and deeply dark fabric on the front and features two straps on the back for ready cosplay action. To further enhance these role-play ready collectibles, each wonder Woman swat soft weapon features a series of sounds that play when swung through the air and on impact, clashing and clanging as they collide! collect them all!.
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Critial Role Tal'Dorei Campaign Setting - $34.95
Until now, the wondrous and dangerous lands of Tal`Dorei have been the sole stomping grounds of Critical Role`s adventuring company, Vox Machina. But now, you can explore these realms in a tome from the pen of Game Master Matt Mercer, himself! Will you find one of the revered Vestiges of Divergence or perhaps discover part of the Chroma Conclave`s legacy? Can you help the Ashari in their sacred charge to prevent the elemental vortices from overwhelming the world, or will you find yourself embroiled in the machinations of the Clasp? This setting book takes an in-depth look at the history, people, and places of Tal`Dorei, and includes new backgrounds, magic items, and monsters for the Fifth Edition rules.
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Flashpoint Fire Rescue 2
nd
Edition- $39.99
Face your fears, never give up, and above all else work as a team because the fire is raging, the building is threatening to collapse, and people are in danger! Featuring four levels of play (Family, Recruit, Veteran, and Heroic) FlashPoint: Fire Rescue is a cooperative game of search & rescue.
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Double Sided Battlemats from Chessex 1 inch squares/hexes - $22.98
Plan out your combats for any roleplaying system. Useful for both players and Dms! Rolls up and is dry erase!
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NEW RELEASE AND EMPLOYEE PICK
TRADE PAPERBACKS & HARDCOVERS
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The Flash - Silver Age Vol 2 - $29.99
Written by John Broome (THE FLASH, GREEN LANTERN) and Robert Kanigher (SUICIDE SQUAD: THE SILVER AGE) and illustrated by Carmine Infantino and Joe Giella, THE FLASH: THE SILVER AGE VOL. 2 collects the era-defining adventures of the Scarlet Speedster.
Police scientist Barry Allen always enjoyed the exploits of his favorite comic book crime-fighter, the Flash. But before lightning struck his lab and infused his body with the power of super-speed, he never dreamed he would follow in his hero's footsteps!
Fortunately for comics fans everywhere, that's exactly what happened-and when DC's revitalized Flash burst onto newsstands in 1956, he opened the door to a new age of excitement-a Silver Age of superheroes, spearheaded by legendary DC editor Julius Schwartz and his titanically talented team of creative collaborators. Now, for the first time, these groundbreaking Flash stories are available in an all-new series of comprehensive Omnibus editions.
Collects THE FLASH #117-132.
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Spiderman Deadpool Vol 3 - $17.99
Take a little bit of Spidey and a touch of Deadpool, take away the Y chromosomes, blend it all together and what do you get? Peter Parker and Wade Wilson's worst nightmare -the murderous, mixed-up miss named Itsy Bitsy! The "daughter" of our two heroes is stronger than them, faster than them and has seriously creepy daddy issues - but what crazed mind could have conceived of her in the first place? As the body count begins to rise, somehow Spider-Man and Deadpool must work together to take down Itsy-Bitsy -and the person who has been pulling their strings from the start! But how is a trip to Weirdworld going to help wash that spider out? It's the most disturbing Spidey/Deadpool story yet!
COLLECTING:
SPIDER-MAN/DEADPOOL 9-10, 13-14, 17-18
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Future Quest Vol 2 - $16.99
It's the cosmic finale that shapes the Hanna-Barbera action-adventure universe forever: FUTURE QUEST VOL. 2!
The acclaimed series teaming up the iconic heroes of Hanna-Barbera-Space Ghost, Jonny Quest, Birdman, the Impossibles and more-shifts into an even higher gear as Frankenstein Jr., the Herculoids and Mightor join the battle to save the Earth from a menace from beyond the stars!
The monstrous Omnikron has reached the Earth. But while the World Ender's immeasurable power and ferocious hunger have left an interstellar trail of destruction in its wake, it has also given Space Ghost and the Herculoids a path to follow...straight to Earth's doorstep. And if these newcomers can learn to work with Jonny Quest, Birdman and their allies, their combined forces just might triumph! But if the heroes can't put aside their differences, the whole universe will pay the price...
Written by Jeff Parker and featuring an all-star lineup of artists including Evan "Doc" Shaner, Ariel Olivetti, Ron Randall and Steve Lieber comes FUTURE QUEST VOL. 2.
Collects #7-12.
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Records and Supplies
We stock a wide selection of Record Players and Record Collecting supplies! 45 boxes, record sleeves, liners and cleaners! Everything a Vinyl Junkie could ask for!
Stop in and check out our new in stock box of LP's!
We have some great new titles in stock now like:
Ringo Starr - Bad Boy - $39.99
The Great Gatsby Deluxe Vinyl - $29.99
Opeth - Heritage - $44.99
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EVENTS COMING UP AT OUR FITCHBURG LOCATION
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Magic the Gathering Drafts every Wednesday starting at 6:00 pm
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Magic the Gathering FNM every Friday starting at 6:00 pm. Please visit our Facebook events pages for further details.
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Saturday September 30th at 12:00pm - MTG PPTG
Entry - $15.00 Format - Modern
Sunday October 1st 12:00 - Dicemasters Rainbow Draft - Faerun Under Siege
Entry Fee: $12 (plus tax)
Start Time: 12:00 Noon
Format: Rainbow Draft - Using 12 packs per player. After drafting, players build teams with max of 8 cards and 20 dice.
Each player must bring 2 Basic Action Cards, Basic Action Dice, and 8 Sidekick dice.
Swiss rounds. Each round is best of three with a 50 minute time limit. Players take 5 more turns when time is called.
Star Wars Destiny League Play - Every Saturday in October
Star Wars Destiny Sealed League kicks off October 7th, 2017
Basic Rules
Players start with their choice of any of the 4 base starting decks from Fantasy Flight Games.
On the first day, players will buy 3 packs from any in stock Destiny sets and add these cards to their card/dice pool. Players can use any of these characters and cards to add to or alter their base starters using the deck building rules from Fantasy Flight.
The league will run for 4 weeks. There is no entry fee.
League days will be every saturday in October starting at noon, however league games may be played at any time during the week.
Each week after week one, players may purchase one pack to add to their pool.
Sunday October 8th at 12:00 - Legend of the Five Rings Launch Party
Start Time: 12 PM Noon
Entry: $5
Format: Core Starter Box Sealed (core set NOT included in entry fee. players must bring a copy with them or purchase one at our store while supplies last.)
Player cap: 12 (we will be attempting to get a second kit to raise the cap if needed.)
Join us for L5R Launch Party!
One copy of the new L5R Core Set will be required to play, This friendly open play environment is a great place to try out decks for each clan you favor and to choose which you will dedicate yourself. Each player should purchase a Core Set and build 30-card Dynasty and Conflict decks. Learn how to play among your fellow samurai, and get some experience with the various strategies and options available to you.
All prizes will be given away from the official FFG Launch Kit!
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HARLEY & IVY MEET BETTY & VERONICA #1 (OF 6)
DC COMICS
(W) Paul Dini, Marc Andreyko (A) Laura Braga (CA) Amanda Conner
Free college tuition for all Riverdale residents?! That's the plan-after the town drains the wetlands that lie between it and Gotham City and then builds a new campus. The only snag? A certain botany-obsessed super-villain. When Poison Ivy enlists her bestie, Harley, to kidnap both Veronica Lodge, daughter of Riverdale's most important citizen, and her friend Betty, she's counting on some assistance-and the mayhem that ensues will probably work as well! DC Comics and Archie are proud to present the adventure of a lifetime for all these best pals. Their hijinks are brought to you by the real-life team-up of Paul Dini (HARLEY QUINN) and Marc Andreyko (WONDER WOMAN '77), with art by Laura Braga (DC BOMBSHELLS)! RATED T
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BATMAN WHITE KNIGHT #1 (OF 7)
DC COMICS
(W/A/CA) Sean Murphy
In a world where Batman has gone too far, The Joker must save Gotham City. He's been called a maniac, a killer and the "Clown Prince of Crime" but "white knight"? Never. Until now... Set in a world where the Joker is cured of his insanity and homicidal tendencies, The Joker, now known as "Jack," sets about trying to right his wrongs. First he plans to reconcile with Harley Quinn, and then he'll try to save the city from the one person who he thinks is truly Gotham City's greatest villain: Batman! Superstar writer and artist Sean Murphy (PUNK ROCK JESUS, THE WAKE) presents a seven-issue miniseries of a twisted Gotham City with a massive cast of heroes and villains that, at its heart, is a tragic story of a hero and a villain: Batman and The Joker. But which is the hero-and which the villain? RATED T+
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SOUTHERN BASTARDS #18 CVR A LATOUR (MR)
IMAGE COMICS
(W) Jason Aaron (A) Jason Latour, Chris Brunner (CA) Jason Latour
"GUT CHECK," Part Four-Roberta Tubb's entire life has prepared her for this moment. But how far is she willing to go to avenge her daddy?
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MARVEL COMICS
(W) Mark Waid (A) Jesus Saiz (CA) Alex Ross
WORLDS COLLIDE Part 1 Following the events of GENERATIONS comes the long-promised clash between the Avengers and the Champions! The countdown has started as the High Evolutionary, a twisted scientist determined to create a better world at all costs, sets the Earth on a collision course with destruction! The Avengers and the Champions are ready to meet this threat - but will their first cataclysmic clash deter them from Changing the World? PLUS: Includes 3 bonus MARVEL PRIMER PAGES! Story by Robbie Thompson and a TBA artist! Rated T+
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PUNISHER PLATOON (MR) #1 (OF 6)
MARVEL COMICS
(W) Garth Ennis (A/CA) Goran Parlov
By the time the Punisher was born in Vietnam, Frank Castle had already become a dark legend of the battlefield. Stories about him were told in whispers, if at all. Now the legendary Punisher team of Garth Ennis and Goran Parlov (PUNISHER MAX, FURY MAX) brings the first of those stories to light: the tale of Frank Castle's first command, and his first kill. Don't miss this epic new series! MAX/Parental Advisory
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BOOM! STUDIOS
(W) James TynionIV (A/CA) Eryk Donovan
From the GLAAD award-nominated team James Tynion IV (Dark Nights: Metal, Detective Comics) and Eryk Donovan (Constantine: The Hellblazer) comes a new vision of humanity's future in the vein of Black Mirror. When a plague ravages the world, one scientist discovers the cure and becomes the savior of mankind. Hope is restored, and the world rebuilds. But then people who took the cure begin having children who are... unnatural, and the definition of "normal" is forever altered. "...what [Tynion IV and Donovan] are able to accomplish together becomes more and more interesting." - Multiversity Comics
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ARCHIE COMIC PUBLICATIONS
(W) Alex Segura, Matthew Rosenberg (A/CA) Joe Eisma
What's next for the teenage rockers The Archies? When someone makes a decision that leaves the rest of the band scrambling, can the group keep it together? It's friendship vs. fame in this must-read #1 issue to the new, ongoing The Archies series!
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SPIRITS OF VENGEANCE #1 (OF 5) LEGACY
MARVEL COMICS
(W) Victor Gischler (A) David Baldeon (CA) Dan Mora
WAR AT THE GATES OF HELL Part 1 A dead angel. A silver bullet. A kept promise. For ages, the war between Heaven and Hell raged in the unseen corners of society, both sides in delicate balance that could topple if the right weapons were in the wrong hands... When an undercover angel is murdered, Johnny Blaze, the Ghost Rider, must find the killers and punish them...But this time he won't do it alone: A deadly team must rise from the darkest depths of the Marvel Universe to form an unholy alliance - HELLSTORM! SATANA! BLADE! They are the SPIRITS OF VENGEANCE! PLUS: Includes 3 bonus MARVEL PRIMER PAGES! Story by Robbie Thompson and TBA! Rated T+
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Click below to see a list of
next week's comic book releases.
Please note that we may not order every comic book on the list for our store shelf, but if there is a book you're interested in, please send in a special order request to Pete (pete@thatse.com).
We also offer comic book subscriptions. Our service is free!
We will reserve the comics you want every week in a personalized mailbox at our store.
We only ask that you purchase your comics from your subscription box at least once a month.
Call a store associate for more details
508-755-4207
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That's Entertainment | 244 Park Ave. | Worcester, MA | 508-755-4207 | webmaster@thatse.com |
www.thatse.com
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